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research

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game testing

  1. What are you overall impressions of the game?

The impression I get from the game Lego City Undercover is that the game is aimed at children and family. As character are simple and cute in addition, the violence is exasperated making it look more comical.

  1. What stood at for you and what you liked about the game?

The game had split screen coop which make the game more appeal as I like the option to play a game with someone else. furthermore, this is fitting for a game aimed at kids as they would want to play games with each other.

  1. What you dislike about the game?

It still similar to the other Lego game and doesn’t really do much to separate it from the other games.

  1. What sort of elements/ideas would you bring in your own game?

The portrait on the top left as I like how it animated.

  1. What rating out of 1-10 would you give this game?

I would rate this game an 8 as it an original product that not based on anything. Which means it story and game-play is unique and different.

  1. What is most important someone buying this game should know?

The game doesn’t differ as much from one another so if you played one you played them all. The reason you are going to buy this is because it a high-quality product based on a product you have some level of nostalgia or love for.

  1. Who is the target audience for this game, including age or gender?

4 and up as they game has a simple plot making it easy for kids and adults to follow and characters that everyone will know.

  1. What other platform/console do you think this game can be played on besides its intended platform/console?

I believe this could be played on mobile as the Lego game have been ported over to IOS and android.

  1. What is the one thing you want people to know about this game?

You are buying this game because of the licence they are making a logo on. As you hear the game are fun and a made by a profession company.

  1. Why was this game chosen as part of your game-testing research?

It shows off a lot of aspects of other Lego game such the combat, story and visuals.

  1. Can you identify any areas for improvement?

Forces on origin Lego game that not based on a existing product and have the games be more interactive.

LINK to the logo video i used for the game testing : Lego City Undercover

  1. Why was your selection of videos relevant to your chosen FMP project?

  2.  I used this video as a didn’t know of to make a character model.

  3. What stood at for you and what did you learn?

  4. How fiddly it is to used the vertex.

  5. If you have attempted the tutorials, what was the outcome you produced as part of your practice/pre-production stage? And how did that go?

  6. The tutorial made it easy to create the Lego figure. From start to finish as the instruction were very clear.

  7. What sort of skills needed would you bring in your own project?

The use of vertex. And the used of blueprints.

Link to the tutorial for the head and chest ( link ) and a link for the arms (Link)

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