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My idea for my FMP came from my lesson to make a education game project which I further developed into a small game for my FMP. The project is almost one to one with what I showed form my education project .but with Furthermore research on what the character in my game will look like and how will they be styled to be more unique .

Although there were several issue one being the pandemic caused me not being able to do the work at full capacity. Also I got locked out of my own work since me give the monster character I mad A.I it caused the computer the crash and not be able to open unreal. But this tell me I do have a understanding of the more technical aspect of game deign such as animation .U.V and A.I. so that I big jump for me.

 

Although I really wish I looked up more on how unreal works as a lot of my issues were easy resolved in forms and social media. So I ended up wasting time on some days.

 

Overall I feel I did more or less ok at the project with the limitations I had on me. Although I would have liked to be in the class as there were moment I felt I need guidance. 

 

If I had to change this I would have changed the game theme from ninjas to something else as ninja and japan have been done to death. I probably would have picked pirate or Romans as there less games based on them.

 

If I had to compare my game to anything it would be Tenchu: Stealth Assassins which was a PS1 ninja stealth game. It reminds me a lot of the game with the character being exaggerate as mine. Although I do thing my game does have very old Nintendo feel to it . If it was made for the N64.

Video Evaluation

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